May 25
Jul 25
September 2025
Adjustable AI Sparring System:
Practice against AI opponents with scalable difficulty levels—Rookie, Veteran, and Legend—tuning variables like reaction speed, combo depth, and aggression.
Contextual On-Screen Prompts:
On screen prompts advising users on available moves, attacks and ui descriptions
Progress Feedback Loop:
Lightweight in-game guidance with animated input cues, UI narration (text/dialogue box).
AI Behavior Scripting Framework:
End-of-session feedback showing stats like hit accuracy, move variety, and average combo length.
Power Surge Indicators:
Visual/audio effects triggered by high-stakes conditions (e.g., low health, momentum shifts), designed to increase fight intensity.
Dynamic Music Layering:
Real-time soundtrack intensity adjustment based on fight flow (e.g., dramatic percussion kicking in during comeback moments).
Distinct Special Move Effects:
Every character’s special move implements a unique mechanic such as Freeze, Burn, Stun, Blind, or Slow, affecting opponent behavior in diverse ways.
VFX/SFX Feedback System:
Tailored visual and audio cues per status effect (elemental overlays, aura glows, screen distortions).
Persistent Match Logging:
Track historical PvP data such as match results, characters used, rounds won/lost, damage dealt, and timestamps per player.
Detailed Stats Breakdown UI:
Create a clean in-game interface that shows combat stats like hit accuracy, combo depth, and block success across recent matches.